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olivier.berlin

Your Berlin based interdisciplinary IT & 3D freelancer

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Month: January 2021

Hex Tex Mex

  • Software Engineering
  • Unity 3D

Late 2019, during a holiday, I wanted to create a simple hot seat local multiplayer board game in Unity. The idea was to combine some of my favorite games such as The Settlers, Settlers of Catan and Heroes of Might and Magic and merging some […]

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3D Art from Bugs

  • Software Engineering
  • Unity 3D

In 2019, the organization team of Coding da Vinci (https://codingdavinci.de/) asked a friend and me if we could show at the Frankfurter Buchmesse (www.buchmesse.de) how cultural hackathons work. For that occasion, they asked us to prepare small projects and present them live on stage as […]

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M&M’s sorting machine

  • Micro Controller
  • Software Engineering

This is one of my older projects. I decided to show it in my references since it was the first complex IT project that I have worked on and because it influenced my career quite a lot. It was my final year high school project […]

Continue Reading M&M’s sorting machine

Recent Posts

  • Dot Bot Gondola Update
  • Custom Development PCB
  • Bahnhofs Steuerung 2000
  • Ikea Lamp Repair
  • Crossword Auto Solver

Categories

  • 3D Modeling
  • 3D Printing
  • CAD
  • Micro Controller
  • Software Engineering
  • Unity 3D
  • XR (AR, VR & MR)

Archives

  • May 2025
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  • November 2023
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  • December 2021
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